Our VR Boffin, Danny, talks us through his first impressions of the brand new Oculus Quest. We’ve previously been developing for the Oculus Go and the Oculus Rift, both of which had their pros and cons. In May 2019, we took delivery of the brand new Oculus Quest!
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Virtual Reality is gaining prominence in corporate training because of its flexibility. VR can be used for almost any aspect of training in any company and has been used in industries such as car manufacturing, customer service, and healthcare. Here are several of our favourite uses for VR.
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Doing is an essential part of learning, but isn’t always possible. VR changes that. The Immersive Learning Studio creates VR teaching experiences that make learning faster and more memorable.
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Gaming is increasingly being used in training plans by all sorts of companies, from Coca-Cola to NASA, but many employers are still hesitant to engage with VR as a teaching method. Here are a few reasons why games are an essential learning tool.
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Digital innovations are excellent aids to your learning plan, but nothing beats the clarity and engagement learners receive from face-to-face instructor-led training. Interaction with instructors is essential to fully understanding the material.
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Apps can be an essential tool for training, whether it’s onboarding new employees or teaching existing staff. App-based learning has higher completion rates than traditional training methods, as learners demonstrate more interest and engagement with the highly interactive form of training.
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More and more industries are reaping the benefits of virtual reality (VR) in their day-to-day work. Although the technology is fairly new, VR has proven to be a great advantage in several areas of business.
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Gaming is more popular than ever – recent studies claim that Gen Z will have 10,000 gaming hours racked up before they enter the job market. Gamification of learning has been growing in many industries, particularly when training younger staff.
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